In d_init.txt, enable Autosave and/or change the save interval.(Note that the rest of this guide uses the default font settings.) In init.txt, change screen size, or set up tilesets or alternate font instead of the default ASCII text interface.However, you may wish to make a couple changes before you start: Most of these can be safely ignored for first-time players. Some items related to gameplay (graphics / tiles used, features enabled, population cap, etc) are not available from in-game options screens, but instead are changed by editing certain text files located in the game's data/ folder. Unless you know what you are doing, do not select either Retire the Fortress (for the time being) or Abandon the Fortress to Ruin! These will essentially cause you to lose your save. (If you have DFHack, you can use the quicksave command.) Note that there is no "save and continue" option, but saves can be backed up and reloaded. ![]() To save and quit back to the main menu, select Save Game. Most basic game-related tasks (saving, keybindings, sound, etc.) are performed through the options menu, which can be reached with Esc from the main screen. ![]() Menu navigation and selection Esc or right mouseĮsc or right mouse will almost always return to the previous screen until you get to the top level of the UI, at which point Esc will display the options menu. Keybindings can be seen and changed on the Keybindings tab in the Settings menu. Other separators, such as ',' or '-', might be used but mean the same as no separator: to press the keys in sequence. A plus sign '+' between the boxes means to press them all together, so Shift+ Enter means to hold shift and press 'Enter'. Sequences of keys will be in separate boxes, so a b C means "press 'a', then press 'b', then hold shift and press 'c'" while b T means "press 'b', then hold shift and press 'T'. Lowercase and uppercase keys will often perform different functions, so it is important to use the correct key. So t means "press the 't' key without the shift key" and T means "hold down shift and press the 't' key". Note that keys are case sensitive and to save space, Shift+ t is shown as T. This wiki uses symbols that look like t or t to indicate what keys or interface buttons are used for an operation. If you're looking for more UI help as you get deeper into your first fortress, you may also want to read this section in the Fortress Mode Guide. This is just the Quickstart Guide, so we skip lots of details on the UI. (If you see any displayed in red, those are added through DFHack.) All the keys you can use in a menu are shown in green somewhere on the screen. Also, don't hesitate to ask for help if you can't find answers on the wiki.Ĭontrary to what you might be used to, the Dwarf Fortress interface uses a combination of key presses, instead of clicking through menus with the mouse, so, for example, instead of clicking on the Build menu, then on the Workshop submenu, and finally on the specific workshop, you press b- w- c. Refer to the Fortress Mode Reference Guide or use the wiki search function. In other news, a Warzone 2.0 pro accused of cheating tried to prove his innocence by showing off his monitor, only to accidentally confirm the use of a cheat menu.While the guide contains many links, you may still need to look something up. Publisher Kitfox Games has also provided a release roadmap on their website. However, the revamped version doesn’t include all of Dwarf Fortress’ features at launch with Bay 12 Games planning to add features such as the Adventure and Arena modes at a later date. Congratulations ĭeveloper Bay 12 Games has also committed to supporting the free version of the game alongside the new, paid version. ![]() Perhaps the most glorious and influential sim game ever made, and a direct inspiration for my career as an indie dev. Happy Dorf Launch everyone! It's been a long road but we are finally here! I can't begin to express how thankful I am for being a part of such a monumental launch. Dead By Daylight’s devs added: Congratulations! Any chance your Fortres s takes Dwelfs? Asking for a friend.”Ĭongratulations! Without Dwarf Fortress there'd never have been a Prison Architect and I'd have never got to work on the console version of Escape Mode, which is probably the most creative fun I've had working on a game EVER!
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